With E3 2017 on its way out, we have received a lot information on a bunch of games. One of these such games is Marvel vs. Capcom: Infinite that made an E3 trailer debut, had a lengthy live stream presentation, and a story demo released.

I recently got my hands on the story demo during the week, and it wasn’t good. Well, not all of it was bad. The gameplay embodies the frantic and crazy nature MvC games are loved for with the robust tag and infinity stones mechanics. With enough experimentation, players can find a deep layer in a flashy game. In essence, it’s generally fun and that’s great.

Now, I don’t know about you, but I’m tired of half-assed Capcom fighting games. In this case, the gameplay and fun factor is initially wonderful, but the other very important half of what makes fighting games (the presentation) is severely lacking in Marvel vs. Capcom: Infinite. Character models and animations are surprisingly bad, the art style is something you would expect in a mobile game, and the character roster is disappointing to say the least. I mean, we might as well call this “Ultimate Marvel vs. Capcom 3.75” with all of the returning characters. I mean, Chris Redfield again, Capcom? Why not Leon Kennedy?

It wouldn’t be the game industry without leaks, amirite?

Is it just me or do these character models pose more like toys than in-game poses?…

Ouch. The evidence speaks for itself, and the Twitterverse is not pleased. Ironically, we have been in a similar situation before with Street Fighter V: a fighting game with great gameplay and a lackluster presentation. Only this time, MvC: Infinite has direct competition, and its name is Dragon Ball FighterZ. Dragon Ball FighterZ is another tag-team style fighting game that is impressing a lot of people from presentation to gameplay, and it’s only 20% finished.

For more details on MvC: Infinite, take a look at YouTuber Maximilian Dood’s video giving an honest, hands-on impressions of MvC: Infinite‘s latest build at E3 2017.

So yes, the game is looking rough, especially with Dragon Ball FighterZ on its heels. While the game has not released yet, it will in three months. Three months. With all of this in mind, it’s probably best if the game was delayed. After all, we don’t want another Street Fighter V “buy now, fix it later” situation. The state of Street Fighter V is not in the best place because of its rocky launch, and I would hate to see the same happen to a Marvel vs. Capcom title.

Marvel vs. Capcom: Infinite releases on September 19.


Liked it? Take a second to support The Weapon Wheel Podcast on Patreon!

(Visited 129 times, 1 visits today)
Skip to toolbar